Stone & Throne
Roll the dice, line up your troops, break the towers.
A dice-based siege tactics game. Each turn you roll and spend action points to deploy archers, spearmen and shieldbearers, form shield lines, dive into the mine for reward units, and tear down the enemy towers. Every run changes: terrain, weather and enemy setup.
- Dice and action-point economy
- Formation synergies (shield line, bracing)
- Mine diving and unit recovery
- Procedural expeditions, high replayability
In development · Godot
Convoy Builder
Pack your rig, fire to drive, survive the road.
A side-view, stage-based vehicle roguelike. In the garage you pack weapons and modules onto a grid to build your truck. On the road, weapon recoil pushes you forward, so firing is how you move. Every run opens a different path: tank, assassin, speed or precision.
- Grid packing and neighbor synergies
- Fire = thrust: recoil moves the truck
- Build in the garage, test it on the road
- Different every run, with boss fights
In development · PC (Steam target)